initial commit
This commit is contained in:
commit
327df0a545
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
vendored
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10
.vscode/extensions.json
vendored
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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23
platformio.ini
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23
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:pico]
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platform = https://github.com/maxgerhardt/platform-raspberrypi.git
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board = pico
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framework = arduino
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board_build.core = earlephilhower
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lib_deps = jgromes/RadioLib@^7.4.0
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[env:pico2]
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platform = https://github.com/maxgerhardt/platform-raspberrypi.git
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board = rpipico2
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framework = arduino
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board_build.core = earlephilhower
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lib_deps = jgromes/RadioLib@^7.4.0
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120
src/main.cpp
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120
src/main.cpp
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/*
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Simple test of a LoRa RA-01 module usign RadioLib on an Arduino 101
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*/
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#include <SPI.h>
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#include <Arduino.h>
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#include <RadioLib.h>
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#define RADIO_CS_PIN 6 // on-device: NSS
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#define RADIO_IRQ_PIN 8 // on-device: DIO0
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#define RADIO_RST_PIN 7 // on-device: RST
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#define SCK_PIN 2
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#define MISO_PIN 4
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#define MOSI_PIN 3
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#define LOCKUP(x) do{Serial.println(x);delay(1000);}while(true)
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const bool TRANSMIT_FIRST = true;
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SX1278 radio = new Module(RADIO_CS_PIN, RADIO_IRQ_PIN, RADIO_RST_PIN);
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int tx_state = RADIOLIB_ERR_NONE;
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bool tx_flag = false;
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volatile bool operation_done = false;
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void operation_done_cb(void)
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{
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operation_done = true;
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}
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SPISettings spisettings(1000000, MSBFIRST, SPI_MODE0);
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void setup()
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{
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Serial.begin(9600);
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SPI.setSCK(SCK_PIN);
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SPI.setTX(MOSI_PIN);
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SPI.setRX(MISO_PIN);
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SPI.begin(true);
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Serial.print(F("[SX1278] Initializing ... "));
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int state = radio.begin();
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if (state == RADIOLIB_ERR_NONE) {
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Serial.println(F("success!"));
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} else {
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Serial.print(F("failed, code "));
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Serial.println(state);
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LOCKUP(state);
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}
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radio.setDio0Action(operation_done_cb, RISING);
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if (TRANSMIT_FIRST) {
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Serial.print(F("[SX1278] Sending first packet ... "));
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tx_state = radio.startTransmit("Hello World!");
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tx_flag = true;
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} else {
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Serial.print(F("[SX1278] Starting to listen ... "));
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state = radio.startReceive();
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if (state == RADIOLIB_ERR_NONE) {
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Serial.println(F("success!"));
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} else {
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Serial.print(F("failed, code "));
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Serial.println(state);
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LOCKUP();
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}
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}
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}
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void loop()
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{
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if (operation_done) {
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operation_done = false;
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if(tx_flag) {
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if (tx_state == RADIOLIB_ERR_NONE) {
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Serial.println(F("transmission finished!"));
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} else {
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Serial.print(F("failed, code "));
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Serial.println(tx_state);
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}
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radio.startReceive();
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tx_flag = false;
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} else {
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String str;
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int state = radio.readData(str);
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if (state == RADIOLIB_ERR_NONE) {
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Serial.println(F("[SX1278] Received packet!"));
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// print data of the packet
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Serial.print(F("[SX1278] Data:\t\t"));
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Serial.println(str);
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// print RSSI (Received Signal Strength Indicator)
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Serial.print(F("[SX1278] RSSI:\t\t"));
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Serial.print(radio.getRSSI());
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Serial.println(F(" dBm"));
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// print SNR (Signal-to-Noise Ratio)
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Serial.print(F("[SX1278] SNR:\t\t"));
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Serial.print(radio.getSNR());
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Serial.println(F(" dB"));
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}
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delay(1000);
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Serial.print(F("[SX1278] Sending another packet ... "));
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tx_state = radio.startTransmit("Hello World!");
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tx_flag = true;
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}
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}
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}
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11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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